duel-world: world # World where the players will spawn
spawn-distance: 15 # Distance between player
request-expiration-seconds: 60
broadcast-results: true # Broadcast who lost/won the duel
max-duel-time: 600
queue:
head-material: PLAYER_HEAD
head-title: '&f{player}'
head-lore:
- '&8› &fStatus: �FF1CAvailable'
- ''
- '&#BC6EFFClick to challenge'
teleport-countdown:
seconds: 3
message: '&7Teleporting in &#BC6EFF{seconds}s &8- &#FF2323Do not move'
sound:
name: ENTITY_ARROW_SHOOT
volume: 1.0
pitch: 1.0
countdown:
seconds: 5
title: '&#BC6EFF&lᴅᴜᴇʟ ꜱᴛᴀʀᴛɪɴɢ'
subtitle: '&#CDABFF&l{seconds}'
sound:
name: BLOCK_NOTE_BLOCK_PLING
volume: 1.0
pitch: 1.0
start-sound:
name: ENTITY_ENDER_DRAGON_GROWL
volume: 1.0
pitch: 1
duel-start:
title: '�FF1C&lꜰɪɢʜᴛ'
subtitle: ''
timer-bar: # Bossbar
title: '&#BC6EFFDuel Time: &f{time}'
color: PURPLE